Hakan Saglam

PeakGames

Getting Started Game Development with Unity as an iOS Developer

At Peak Games, after developing 10+ iOS games natively, we have started to use Unity3D for the new games and develop 5 cross platform games so far. Unity3D has some very fundamental changes according to iOS platforms. And we have learnt a lot in this process. I want to share these experience from an iOS Developer point of view.

Full abstract

At Peak Games, after developing 10+ iOS games natively, we have started to use Unity3D for the new games and develop 5 cross platform games so far. Unity3D has some very fundamental changes according to iOS platforms. And we have learnt a lot in this process. I want to share these experience.

I want to point out how to start working with Unity, best practices, tips and tricks to develop apps for iOS and Android devices. I am planning to cover these topics including demos/hands-on coding:

-Why we choose Unity3D

-Development Process

Coding,

Debugging,

Testing,

Profiling

-Unit and Integration Testing

-Memory Management / Performance Optimization

-Integration with Native Libraries (StoreKit, CoreLocation…)

-Leverage Unity Editor

-General Tips & Tricks